|Requirements||Fighting Chant Lv. 5, Peaceful Rest Lv. 5, Enjoyable Rest Lv. 5|
On iRO, this skill is localized as Mild Wind.
- This skill activates like Endure, where using the skill automatically endows the level you used (as opposed to Enchant Poison, which forces you to choose a target). Thus, to endow different elements, you must hotkey the different levels of Warm Wind.
- Overrides Enchant Poison's element change, but keeps its chance of inflicting poison status. However, if enchant poison expires before Warm Wind does, your element returns to neutral.
- Headgears (+7 upgrade or higher) that enchant with Warm Wind: