|Wall of Fog|
|Requirements||Whirlwind Lv. 2, Deluge Lv. 2|
Wall of Fog creates a 5x3 area fog that will inflict the Blind status on all characters and monsters inside it, plus extra effects described below. When Wall of Fog is cast on Deluge, the skill duration of Wall of Fog is doubled.
Characters inside the mist will have a 75% chance to completely avoid target skills (both magical and physical), both from outside the fog and inside. This gives protection to all characters within the fog. It is possible, however, to push characters from the fog using knockback skills like Arrow Repel (where it is possible). However, it will not prevent damage from Area of Effect skills. Wall of Fog can be combined with Safety Wall.
Characters protected by the mist also receive extra protection from ranged normal attacks (ranged skills will have the previously described 75% chance to avoid) and skills which damage is lowered by range reduction (i.e. Horn card, Alligator card). If any ranged normal attack (from an Archer's bow or Gunslinger's gun, for example) is aimed at them, that attack will have a 75% damage penalty and -50 HIT (thus lowering the possibility of hitting, as well).
Monsters are also affected in the same manner, but the effects of the fog will continue for the skill's duration even after the monster leaves the fog area. This does not apply to players, who will lose all benefits of fog's protection the moment they leave it.
On iRO, this skill is known as Blinding Mist.
- The Blind status will not affect:
- A Professor can only have up to two active mists at any given time.