The cave's entrance is hidden in a fog of poison.
|Technical Name(s)||moro_cav, 1@rev|
Mors Cave is a cave where Surt lays hidden to recover from his wounds. It is protected by a poisonous miasma that can only be cured by consuming Sonia plants.
On iRO, this area is localized as Morse's Cave.
- Completion of the Bios Island instance is required to access Surt's hiding place in Mors Cave. You will be unable to start the instance until then.
Time Limit: 1 hour
In the first room, you need to kill all 9 Ghouls, then Reaper Yanku will appear and talk.
In the second room, you will fight a weakened Surt (this one is very easy, only sports 1.7m HP and no threat). After talking, your party will be split into two teams (The split may not be equal. For example if you have 4 members, the party might be split 3-1) and be moved to 2 versions of the third room. Each team will be trapped in Ice Wall (using Back Slide, Frontside Slide, Dark Illusion or Warg Strike will let you out of the Ice Wall) while a swarm of mobs will attack. Each team should kill a certain amount of mobs to proceed. Make sure both teams are able to finish the task, since if one team fails, the whole party will fail and be moved to Prontera.
In the forth room, your party will be reunited again but still trapped in Ice Wall. The situation is similar to the third room; swarm of mobs and the need to kill a certain amount to complete.
In the fifth room, a Morocc Mage will appear. He is still on astral mode sporting 4m HP. After you kill it, the Morocc Mage will transform into his true form. This form has 80m HP and is stationary. He casts skills like Jack Frost and Meteor Storm. A swarm of mobs will appear while killing him.
- Episode 14.3 (2012 Dec. 27)
- Added Flame Basin along with Bios Island, Mors Cave, and Temple of the Demon God instances.