Inns, and hotels, are special places that players can save at to respawn when they die. Inns are unique in that they offer full HP/SP restorations via the innkeepers (localized as inn employees, inn staff, and inn master on iRO). Inns are available in almost every town and city in Ragnarok Online, but are oddly absent in Ragnarok Online II.
Because the developers gave Kafra employees, Zonda agents, and Cat Hand agents the ability to save a player's spawn point, inns have become largely obsolete in both RO and RO2. Nevertheless, there are still players that appreciate the overall novelty of Inns for their place in MMORPGs.
Prontera's western inn.
Prontera's eastern inn.
Payon's inn features a restaurant with indoor and outdoor seating.
Alberta's inn is small but cozy.
Morocc's southeastern inn gets plenty of traffic from visitors.
Morocc's northeastern inn is more hidden away.
Geffen's elaborate inn possesses a tavern.
Aldebaran's tiny inn doubles as the town's tool shop.
Malangdo's small and stark inn is perfect for patrons of small stature that have little to no luggage.
Juno's pub features inn amenities.
Einbroch's hotel is industrious in design and comfortably large on the inside.
Lighthalzen's hotel is the largest and most luxurious hotel in Schwarzwald.
Hugel's hotel hearkens back to a more humble design similar to that of Rune-Midgarts' inns.
Rael's two-story inn is located in the midst of the capital.
Veins' hotel has a multi-layer design for ease in coming and going.
Amatsu's humble little inn.
Malaya's inn is designed to give patrons utmost privacy and comes with a pool.
Niflheim's bewitching tavern features inn amenities.
Mora's inn offers a variety of sleeping spaces for patrons of all races.
According to Gustav Kube, the Geffen Inn is marked by a sign with a gryphon on it. However, the RO rendition of the inn lacks such a sign.